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ABOUT ME

I'm a game developer from Belgium. Got my Bachelor's degree in Game Art and Design at LUCA school of arts in 2017, and worked for Happy Volcano after my graduation.

I have had an enormous passion for games for as long as I have been able to play them. The thing i like the most about the medium is how it engages people in ways no other medium can achieve. 

I focus myself on being a multidisciplinary designer, and see myself as a programmer, and Unity generalist, but I still like to work on the art for games as well. I try to fit in multiple roles in a games company, and make sure I can communicate well with other teammembers.

WHAT I DO

GAME DESIGN

To me, this is pretty much the most important part of making a game. without a solid gameplay base, you wont be able to make an interesting game.

2D DESIGN

The skill i am least confident in, but still improving. I have fallen in love with digital painting since starting with it in school, and I aim to become a lot better at it.

3D DESIGN

The part that starts bringing your ideas to life. I really enjoy working on 3D models, especially building environments. Hard to wrap my head around at first, but still cuilding this skill up, and looking forward to learning more about animation as well. 

PROGRAMMING

Currently the main bulk of what I do. At times enormously frustrating, but equally rewarding when you can get a small feature to work perfectly.  There is always a lot to learn in this part of the game design process, and i really look forward to doing so.

MY TOOLS

PHOTOSHOP

ILLUSTRATOR

BLENDER

UNITY

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